AI-native 3D resources foundry
Production-ready 3D assets
in seconds.
Open · Deterministic · Enterprise-grade
Text or image to a validated, rigged, engine-ready GLB in under a minute. 8 asset kinds. 5 export targets. 38 validation rules. Full SHA-256 provenance chain. Every new account gets 200 free tokens — no card required.
Generator
Generate your first avatars and assets — text, image, or multi-view.
Advanced settings
Live preview
Drag to orbit. Scroll to zoom. Animations auto-play when present.
Capabilities
One foundry for every production-ready 3D resource
Text to 3D
Describe what you need. AXIS plans the request, generates the mesh, rigs it, and validates the result before you ever see it.
Image to 3D
Upload a single reference. The pipeline extracts geometry, applies a humanoid rig, and exports a game-ready GLB.
Multi-view fusion
Front, left, and back images combine into a higher-fidelity mesh with consistent silhouette and cleaner topology.
Rigged & animated
65-bone humanoid skeleton with optional facial rig, morph targets, and LODs. Animations play directly in the preview.
Validated & signed
38-rule validator gates export. Every result carries a SHA-256 provenance chain and HMAC manifest so you trust what you ship.
Engine-ready
Unity, Unreal, Godot, Roblox, and AXIS Engine profiles emit the right coordinate system and packaging — no re-export gymnastics.
AXIS Engine (.axm)
Native module export for the AXIS Game Engine. Deterministic JSON + base64 GLB artifact, SHA-256 signed and HMAC-chained for pipeline integrity.
8 Asset Kinds
Every production 3D resource type — one foundry
From humanoid avatars with 65-bone rigs to full environments, each kind ships with kind-specific validators, GLB exporters, and engine profiles.
Avatar
65-bone humanoid rig, facial blend shapes, morph targets, LOD chain
ProductionProp
Game-ready objects, interactive items, and set dressing
ProductionVehicle
Wheeled, aerial, and spacecraft with modular skeletal parts
ProductionEnvironment
Terrain, architecture, and scenes — tiling and LOD-aware
ProductionVFX
Particle emitters, shader meshes, and impact geometry
ProductionWeapon & Armor
Melee, ranged, and wearable gear with attachment sockets
ProductionCharacter Accessory
Wings, tails, capes — socket-attached and animation-ready
ProductionGeneric
Catch-all for non-classified assets — full pipeline, full support
ProductionSee it in 3D — one real asset per kind
Production text-to-3D meshes from our market-parity reference corpus. Click a kind, drag to rotate.
Why AXIS
Auditable. Open. Enterprise-grade.
The only 3D foundry built for production pipelines — deterministic by design, provenance-chained on every output, open-core runtime.
| Capability | AXIS Foundry | Meshy | Tripo |
|---|---|---|---|
| Deterministic output (same seed → identical hash) | ✓ | ✗ | ✗ |
| SHA-256 provenance chain on every asset | ✓ | ✗ | ✗ |
| Open-core runtime (zero external deps) | ✓ | ✗ | ✗ |
| 38-rule validator gates every export | ✓ | Basic | Basic |
| 8 distinct asset kinds | 8 kinds | 3 kinds | 3 kinds |
| BYOGPU unlimited tier ($100/mo) | ✓ | ✗ | ✗ |
| Agentic / MCP-native | ✓ | REST only | REST only |
| Asset marketplace | ✓ | ✓ | ✗ |
Pricing
Predictable token-based pricing — pay only for what you generate.
Cost per operation
Free
- ~10 generations
- 1 concurrent job
- Unity export
- 2 asset kinds
- No card required
Starter
- 1,000 tokens/month
- 2 concurrent jobs
- Unity + Godot
- 4 asset kinds
- 5 API keys
Pro Most Popular
- 5,000 tokens/month
- 5 concurrent jobs
- All 5 engine targets
- All 8 asset kinds
- Priority queue
- 25 API keys
Business
- 20,000 tokens/month
- 20 concurrent jobs
- All engines + BYOGPU
- All 8 asset kinds
- Provenance manifests
- 100 API keys
Enterprise
- 100,000+ tokens/month
- 100 concurrent jobs
- Dedicated GPU pool
- SSO & audit log
- SLA & on-call support
Gallery
Your session assets
AXIS Foundry doesn’t ship cherry-picked vendor renders. Every asset shown here is a real GLB from a real run — yours or a public community submission. Run the generator above and your output lands here, complete with provenance, validation grade, and engine target.
This session
Generate your first asset above — it will appear here automatically.
API Quickstart
Generate from your own code in three lines.
POST a prompt, poll the job, download the GLB. Same endpoint the web UI uses.
curl -X POST https://axis-avatar-api.onrender.com/api/generate \
-H "Content-Type: application/json" \
-H "X-API-Key: $AXIS_API_KEY" \
-d '{"prompt":"cyberpunk samurai","platform":"unreal","polygon_tier":"desktop_high"}'
import urllib.request, json, os
req = urllib.request.Request(
"https://axis-avatar-api.onrender.com/api/generate",
data=json.dumps({"prompt":"cyberpunk samurai","platform":"unreal"}).encode(),
headers={"Content-Type":"application/json","X-API-Key":os.environ["AXIS_API_KEY"]},
)
print(json.loads(urllib.request.urlopen(req).read()))
const r = await fetch("https://axis-avatar-api.onrender.com/api/generate", {
method: "POST",
headers: { "Content-Type":"application/json", "X-API-Key": process.env.AXIS_API_KEY },
body: JSON.stringify({ prompt: "cyberpunk samurai", platform: "unreal" }),
});
console.log(await r.json());
Full spec: openapi.json
FAQ
Common questions from production teams
What does AXIS Foundry produce?
Is text-to-3D fully working?
How does image-to-3D work?
How do I trust the output?
What content can I generate?
Can I access AXIS Foundry via API?
/api/generate, /api/generate-from-image, or /api/generate-from-views. Full OpenAPI spec: openapi.json.Read the docs → Your first production asset is free.