Open weights · TRELLIS.2 + FLUX.2 · no GPU to start

Production-ready 3D,
generated in seconds.

Text or an image in. Rigged, validated, game-ready assets out — exported to Unity, Unreal, Godot & Roblox with deterministic, hash-verified provenance. Eight asset kinds, one foundry.

★ ★ ★ ★ ★  200 free tokens on signup · no credit card
prompt → mesh 38/38 validated ✓ unity · unreal · godot · roblox
~8–30sper generation
8 kindsavatar · prop · vehicle · vfx …
4 enginesUnity · Unreal · Godot · Roblox
38 rulesvalidated before export
SHA-256deterministic provenance
Openweights · self-hostable
Built on open weights · exports everywhere
TRELLIS.2-4BFLUX.2MIT-licensed UnityUnrealGodotRoblox USDGLB · FBX · STLBYOGPU · air-gapped
Real output

One foundry for every asset kind.

Not just avatars. Every kind ships a kind-aware pipeline, validator and GLB exporter — generated, rigged where it makes sense, and game-ready.

Try it

Describe it. Generate it. Ship it.

Type a prompt — we route text → FLUX.2 → TRELLIS.2, rig and validate, and hand you an engine-ready GLB. Spin up the studio to run it for real.

Generate in Studio →
Your rigged, validated asset
appears here — then export to any engine.
Why AXIS

Built to ship, not just to preview.

Seconds, not hours

FLUX.2 → TRELLIS.2 open-weights chain delivers a mesh in ~8–30s. No queues, no waiting room.

Rigged & game-ready

65-bone humanoid, 52-bone quadruped, 35-bone mech skeletons — auto-rigged, weighted, retargeted per engine.

Exports to your engine

Unity, Unreal, Godot, Roblox — plus OBJ, STL, USDZ, FBX. No silent cube fallbacks; geometry or an honest error.

Validated & provable

38 validation rules pass before export, and every stage is hashed into a SHA-256 provenance chain you can verify.

Open & sovereign

Open-weight models, deterministic output, BYO-GPU or fully self-hosted. Your pipeline, not a black box.

Same input, same asset

Hash-verified determinism — regenerate and get byte-identical geometry. Auditable, reproducible, CI-friendly.

How it works

Three steps to an engine-ready asset.

Describe or upload

Type a prompt or drop a reference image — pick one of eight asset kinds and your target engine.

Generate & validate

We generate, repair, rig, run 38 validation rules and hash the provenance chain — automatically.

Export & ship

Download a clean GLB (or FBX/USDZ/OBJ) tuned for Unity, Unreal, Godot or Roblox. Drop it in and go.

Pricing

Start free. Scale when you ship.

Free
$0
  • 200 tokens on signup
  • All 8 asset kinds
  • 4-engine export
  • Community support
Start free
BYOGPU
$100/mo
  • Unlimited on your GPU
  • 8 GB VRAM floor
  • Fully self-hosted option
  • Air-gapped friendly
Bring your GPU
Ready?

Your next asset is one prompt away.

No credit card. 200 free tokens. Production-ready in seconds.

Start creating — free →